What Makes A Graphics Computer?
In this document I am going to talk about what makes a graphics computer including Hardware, Software, Input and Output Mediums required to make a graphics computer.
Internal Memory:
In this section I am going to talk about the internal memory within the system that is required for a graphics computer. I am going to talk about the following things within internal memory:
1. Cache
2. Random Access Memory (RAM)
Cache:
Cache is the fast memory that is used between the Central Processing Unit (CPU) and Random Access Memory (RAM). Processor cache memory is a type of extremely fast RAM which keeps the processor from slowing down.
Cache memory is needed because it’s central to the communication of the computer between the CPU and RAM. These two components work together at different speeds.
Cache is needed because graphic files are normally quite huge in size, so cache memory will help the system run more efficient. The more the cache within the system the better the system would be.
There are normally two types of cache memory:
1. One attached to the hard drive
2. One attached to the memory (RAM)
Random Access Memory (RAM)
Random access memory is a type of memory within the computer system. Internal memory is basically a piece of hardware that makes the computer run. RAM makes a consistent flow of data between the hard drive and the processor.
An example of this is when you run a software program such as Microsoft Word it is copied from the hard drive to the RAM. Once the program is been copied to the RAM the program can travel at very high speeds to the processor were the program can then be run.
Graphics card
Graphics card is basically a card that allows your computer to run graphics. It takes digital information from the operating system and then it specifies what is to be shown on the screen and makes this into a signal so that the output requirement can recognize the signal. Graphic card designers tend to go for a DVI (Digital Visual Interface) connection between the graphics card and monitor rather than a VGA (Visual Graphics Array) connector because DVI provides a better overall picture. An example of a graphics card is KFA2 NVIDIA Geforce 9500GT PCI-E Graphics Card.
Central Processing Unit:
More modern day processors can run instructions side by side rather than one at a time. Most graphic designers go for the highest possible CPU as graphics tend to consist of a lot of instructions and the more instructions the processor can deal with the faster the graphic program will run as most graphics program such as Adobe Photoshop operations take a lot of processor speed.
Other Hardware required Such As Digital Camera
As most graphic designers will want to take the pictures from the camera onto the computer system to add effects to the images. There are four main ways you can do this is cable, card, wireless or cradle.
File storage:
As graphic files are quite big in size some people may require external file storage which allows them to keep the files so they can be used again. It can also be used as a backup of all your graphic files just in case you delete some or if you want to send some files to a client using emails.
There are many different type of file storage including the two I am going to talk about:
There are many different type of file storage including the two I am going to talk about:
ü Hard drive
ü Flash cards
Hard Drives
These can be used once you have taken the photos from your digital camera and copy it over to your computer system within the hard drive. This means that you can delete the photo(s) from your camera once you have saved it within your hard drive to free up space within your cameras memory to allow you to take some more pictures. You can get a hard drive from anywhere between £50 and £100 depending on size you are wanting.
Flash Cards
Input Devices:
There are many input devices that you can use to help produce your images a lot easier. I am going to talk about the following two:
ü Graphics Tablet
ü Digital Camera
Graphics Tablet
Digital Camera
Output Mediums:
Output mediums allow you to output the images to a number of devices. I am going to talk about the following things:
ü Printer
ü Computer Monitor
ü Mobile Phone
ü PDA
Printer
Printer is a good way to allow pictures to be printed out to show employees or to show to clients for example. Printers basically print out a hard copy of the image you create on screen by printing it to paper of even onto a T-shirt. Printers produce high colour images that you can print out in different sizes and formats. You will need the device because you won’t always want to keep your images within your computer, you can print them out and show off all your photos.
Computer Monitor
A computer system needs a monitor attached to the computer so the users can see what’s happening. In the last 10 years computer monitors drastically changed from having large CRT monitors to having small flat screen monitors. Flat screens have become much larger and cheaper for the users to purchase and are now the choice of any new computer system. You can also have images within your laptop and plug it into a larger monitor so you can see the images a lot more clearly. You can get flat screen monitors for around £20 to £50.
Mobile Phone
Mobile Phone is a good way of showing your final product as you can copy the photos onto an SD card that will allow you to add the images to your mobile phone screen for example. Mobile phones can also use images that you have captured within that device. Mobile phones range from memory and features deepening on how much you want to pay.
PDA
PDA is a good way of updating your photos on the go as PDA’s has a larger screen compared to mobile phones that you can use to edit your photos on the go. Many PDA;s have a camera attached to the system so you could take photos from that device but they won’t be as good as taking photos from a digital camera. PDA’s will allow you to download apps to your phone for example Photoshop Express were you can edit your photos on the go without having to carry around your laptop/netbook. You can get these from around £200 – £600.
Software
Software is a crucial part of the design stage because it allows you to edit your photos adding different effects to your image/collage. Without having the software to edit your photos you would be able to become a graphics designer for example. I am going to talk about the following things:
1. Vector Based
2. Bitmap
3. Photo Manipulation - Photoshop
4. Photo Galleries
5. File Conversion Programs
Vector Based
· Small in size so will reduce the amount of memory needed within the system
· No loss of print quality when enlarged or reduced in size
· Vector images is normally made from objects such as Squares and Circles
· Each object can be grouped together if needed
Bitmap
· Large file sized so will require loads of memory within the system
· Print quality can become blocky when enlarged or reduced in size
· Bitmap graphics can be created when an image is scanned into the computer system using a scanner or from a digital camera.
Photo Manipulation
Photo manipulation is a piece of software for example Photoshop. Photoshop is a piece of software with loads of features that you can use within your image. Photoshop can either be in full colour, greyscale or black and white. Photo manipulation is a bitmap program with tools that are specialized for manipulation photographs.
Photo Galleries
A photo gallery is a program that displays a collection of images for people to look at using a slide show. A photo gallery is normally a collection of web pages showing photos that people post up within that collection of webpages.
File Conversion Programs